Marooning Bodies Gameplay Session March
Description

Saturday, March 14, 4–7PM
FCCW: 3053 Rosslyn St., LA, CA 90065
Info on our space here
Max attendance: 25 per session
Free
What if you could sit down with strangers and design the kind of world you actually want to live in? During our residency at Feminist Center for Creative Work, we’re hosting two public gameplay sessions of Marooning Bodies, an immersive world-building game where communities come together to imagine new ways of living, caring for one another, and responding to challenges collectively.
In the game, players are guided through a series of questions and scenarios about how a society might organize itself. Together, you will make decisions about shared resources, community rituals, responses to harm, and systems of care. Along the way, you will be invited to reflect, discuss, and create through simple writing, drawing, movement, or storytelling prompts.
Marooning Bodies has been in development for four years and has been play-tested internationally in Ghana, Senegal, Morocco, and across North America, including at USC, CSU East Bay, National Sawdust Creative Forum in New York City, the Women and Dance Leadership Conference in Los Angeles, and Norco Prison. Over the course of its run, the game has generated collections of poetry, paintings, creation stories, a perfume series, dance rituals, and even academic dissertations.
This is not a performance and not a lecture. It is a facilitated, participatory experience designed to be welcoming to everyone. No art or game experience is required. Just bring your curiosity and willingness to imagine.
These sessions are part of our open studio Marooning Bodies: Prototype and Prophecy, where we are transforming collective imagination into a living archive. What emerges in each session becomes part of the project’s evolving future history.
Come as you are. Bring a friend. Leave having built a world with strangers.
MAROONING BODIES creates immersive games, installations, future relics, and curriculum that help communities rehearse new ways of living together. We work across: game design, fine art objects (future relics), public installations & educational programming.
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